Three languages, one script
How AI Audio speaks English, German and Dutch, how to test a script in all three with the Preview, and what to check when a real voice is used.
Many of the people we build for work in more than one language. AI Audio speaks English, German and Dutch.
What the language setting does#
For a voice-over or a dialogue you choose English, German or Dutch. The setting tells the maker which language the words are in and, for a real model, which voices are available. The preview voices are available in all three.
Testing a script#
Write the script once, then make a take in each language. Listen for length: German and Dutch often run longer than English, which matters if the voice has to fit a picture. The cost is by characters, so the longer language costs a little more.
What the Preview does with language#
The Preview voice is a robot voice built from vowel formants. It makes the three languages sound like the same robot reading different words. That is enough to test timing and length, and not enough to judge pronunciation.
What a real voice adds#
A real voice model will pronounce names, numbers and abbreviations in its own way. When one is switched on, listen to the names in your script first, and spell out anything that is read wrongly. The history keeps the words of each take, so you can compare.
Speed and emotion#
Speed runs from half to double, and emotion has six settings: neutral, warm, cheerful, calm, serious and excited. Both apply in every language, and both are part of the settings the history keeps.
A habit#
Keep one collection per project with the three language versions side by side, named by language. When the script changes, make the three again from the same settings.
What is not here#
Voice cloning, and voices in other languages, are not part of AI Audio today.
An example#
Suppose you have a thirty-second explainer. Make the English take, then the German and the Dutch from the same settings. If the Dutch runs three seconds longer, you know before you cut the picture, and you can shorten the script or loosen the edit. That is a cheap check that saves a lot of rework later.
See voice-overs.